![]() But things never seem to go quite right for our ever-suffering squid, as even something as simple as trying to open a cabinet involves pulling down an entire wall, and trying to put on a bow-tie in front of the hallway mirror is a trial by fire, as we found ourselves accidentally attempting to put everything but the tie on - presents, balloons, even a stray chair at one point. In the demo we played, the titular cephalopod was getting ready for his wedding day - putting on bow ties and top hats, unlocking church doors and attempting to make his way down the aisle without taking all the tables with him. Controlling a lot like an arm you've slept on all night, things get swept off tables, keys get jabbed everywhere but into the lock they need to open and burgers get slapped into children's faces rather than onto buns - all while Octodad looks on, googly-eyed and completely oblivious. A whole new world of chaos opens up as soon as you try to use your arms - switch from feet to arms with the L1 button, and each arm will be mapped to a different analogue stick instead, with the R1 button used to 'grab' onto things, again with all sorts of similarly slapstick consequences. With a gait that's somewhere between drunken goose-stepping and John Cleese's infamous silly walk, navigating normal spaces becomes quite a challenge, especially as random household objects have a tendency to become inadvertently stuck to your tentacles along the way. Effectively controlling each limb's suction with the trigger, you need to hold to unstick your leg (by squeezing the trigger), move it forward with the analogue stick then release the trigger to stick to floor once more - repeat with the other leg and you have a clumsy approximation of walking. ![]() That's a pretty heavy story for a game about a squid (Ed - OCTOPUS!).Ĭompounded by what is perhaps the most intentionally complicated control scheme to ever exist in a game, simply walking from place to place is a gargantuan effort involving two trigger buttons (L2 and R2) and an analogue stick. But were someone to discover your true nature, it's game over and your peaceful little family life gets torn to shreds - the family life you've spent so long building. Fortunately, no-one starts off being suspicious in the slightest, and providing you don't cause too much chaos, (or seem to struggle performing ordinary tasks that most normal humans could manage) Octodad should be able to life his life in relative peace. Despite being a bright orange squid in a blue tuxedo, it's imperative that no-one finds out you're not a human, or else. Whether you're making coffee in the morning, mowing the lawn, or even cooking hamburgers with your kids, thanks to your floppy limbs and sucker-covered tentacles, everything you do is profoundly and hilariously awkward. ![]() Having no bones may sound like an advantage, but it makes performing every day tasks really, really hard. A slapstick fatherhood simulator, Octodad is a game that manages to turn even the most mundane of tasks into events that'll have you rolling around on the floor with laughter.
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